Free Template

Royal Court Political Intrigue Template

A royal court is a pressure cooker of ambition, loyalty, and carefully kept secrets. Two noble houses want the throne. A spymaster holds leverage over half the court. And somewhere out there, a secret heir could upend everything. The Royal Court template pre-builds this web so you can drop your players into the middle of a succession crisis and immediately start pulling threads — not spend three sessions explaining who hates whom.

Rival (80)Leads (95)Leads (90)Seeks Favor (70)Seeks Favor (65)Blackmail (85)Secret Heir (100)Allied (60)
The Monarch
NPC · Alive
royalty
House Aldren
Faction · Active
noblefaction
House Voryn
Faction · Active
noblefaction
Lord Aldren
NPC · Alive
nobleleader
Lady Voryn
NPC · Alive
nobleleader
The King's Spymaster
NPC · Alive
spy
The Bastard Heir
NPC · Unknown
royaltysecret
The Party
PC · Alive
pc
The Royal Court template, exactly as it opens in the app. Drag to pan, scroll to zoom.
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What's included

  • 8 nodes: the monarch, two noble houses, two house leaders, a spymaster, a secret bastard heir, and the party PC node
  • Rivalry and succession edges between houses and their leaders
  • Hidden edges: the spymaster's blackmail leverage and the secret heir's true identity
  • Noble houses group node with color coding
  • 3 quest goals: gain an audience with the monarch, uncover the bastard heir, expose the spymaster's network

Use cases

  • Campaigns centered on political intrigue in a feudal kingdom
  • Game of Thrones–style succession drama with full player agency
  • High-stakes diplomatic missions in royal capitals
  • Long-running sandbox campaigns where court politics shift as the story unfolds

Designed for Dungeon Masters running D&D 5e, Pathfinder 2e, A Song of Ice and Fire RPG, or any game where court politics and noble intrigue take center stage.

More free templates

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  • Heist Crew A crew of specialists, the target, and all the complications in between.

Or see all campaign templates and build a map from scratch.

Frequently asked questions

How do I use this without my players feeling railroaded?
Don't plan the succession — map the pressures and let it resolve. The template gives you two houses who both want the throne, a spymaster with leverage over people, and an heir nobody has found. None of that specifies an outcome. It specifies who will react to what, which is what lets you run court politics with genuine player agency.
What do the hidden edges contain?
Two things: the spymaster's blackmail hold over a member of the court, and the true identity of the bastard heir. Both are marked hidden-from-players, so they sit in your view from session one and never appear in anything you share with the table until you reveal them.
Can I add more noble houses?
Yes, and courts benefit from it. Duplicate the pattern — a house node, a leader node linked to it as a subordinate, and rivalry edges to the other houses — and the force-directed layout will place them sensibly. Node grouping keeps each house visually distinct.
Does this work for non-fantasy settings?
Yes. The structure is any closed hierarchy where succession is contested: a corporate board, a crime family, a church, a noble court on a generation ship. Rename the nodes and the political relationships behave identically.

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